I make AI compute fast, efficient, and reliable, from the serving layer down to the hardware and the power behind it.
Software Development Engineer II at AWS, New York. At work: fault-tolerant, multi-tenant payment and IoT systems. Outside work: the layer AI runs on.
Selected work
- vLLM and Firecracker
Root-caused a multimodal crash in vLLM's Qwen3-Omni processing; fixed a VMM panic on ACPI device restore in Firecracker. - FlowState
Rust temporal join engine for point-in-time ML feature pipelines, batch and streaming, with zero-copy Arrow. - GPU Flight Recorder
Names the straggling rank in distributed GPU training by joining NCCL collective timings with per-GPU telemetry. No validation results yet. - Low-Latency Order Book Engine
Lock-free SPSC ingestion and thread-local slab pools, benchmarked on EC2.